function lib_bwcheck(){ //Browsercheck (needed)

	this.ver=navigator.appVersion

	this.agent=navigator.userAgent

	this.dom=document.getElementById?1:0

	this.opera5=this.agent.indexOf("Opera 5")>-1

	this.ie5=(this.ver.indexOf("MSIE 5")>-1 && this.dom && !this.opera5)?1:0; 

	this.ie6=(this.ver.indexOf("MSIE 6")>-1 && this.dom && !this.opera5)?1:0;
	
	this.ie7=(this.ver.indexOf("MSIE 7")>-1 && this.dom && !this.opera5)?1:0;
	
	this.ie8=(this.ver.indexOf("MSIE 8")>-1 && this.dom && !this.opera5)?1:0;

	this.ie4=(document.all && !this.dom && !this.opera5)?1:0;

	this.ie=this.ie4||this.ie5||this.ie6||this.ie7||this.ie8

	this.mac=this.agent.indexOf("Mac")>-1

	this.ns6=(this.dom && parseInt(this.ver) >= 5) ?1:0; 

	this.ns4=(document.layers && !this.dom)?1:0;

	this.bw=(this.ie8 || this.ie7 || this.ie6 || this.ie5 || this.ie4 || this.ns4 || this.ns6 || this.opera5)

	return this

}

var bw=new lib_bwcheck()





	

//If you want it to move faster you can set this lower, it's the timeout:

var speed = 30



//Sets variables to keep track of what's happening

var loop, timer



//Object constructor

function makeObj(obj,nest){

    nest=(!nest) ? "":'document.'+nest+'.'

	this.el=bw.dom?document.getElementById(obj):bw.ie4?document.all[obj]:bw.ns4?eval(nest+'document.'+obj):0;

  	this.css=bw.dom?document.getElementById(obj).style:bw.ie4?document.all[obj].style:bw.ns4?eval(nest+'document.'+obj):0;

	this.scrollHeight=bw.ns4?this.css.document.height:this.el.offsetHeight

	this.clipHeight=bw.ns4?this.css.clip.height:this.el.offsetHeight

	this.up=goUp;this.down=goDown;

	this.moveIt=moveIt; this.x=0; this.y=0;

    this.obj = obj + "Object"

    eval(this.obj + "=this")

    return this

}



// A unit of measure that will be added when setting the position of a layer.

var px = bw.ns4||window.opera?"":"px";



function moveIt(x,y){

	this.x = x

	this.y = y

	this.css.left = this.x+px

	this.css.top = this.y+px

}



//Makes the object go up

function goDown(move){

	if (this.y>-this.scrollHeight+oCont.clipHeight){

		this.moveIt(0,this.y-move)

			if (loop) setTimeout(this.obj+".down("+move+")",speed)

	}

}

//Makes the object go down

function goUp(move){

	if (this.y<0){

		this.moveIt(0,this.y-move)

		if (loop) setTimeout(this.obj+".up("+move+")",speed)

	}

}



//Calls the scrolling functions. Also checks whether the page is loaded or not.

function scroll(speed){

	if (scrolltextLoaded){

		loop = true;

		if (speed>0) oScroll.down(speed)

		else oScroll.up(speed)

	}

}



//Stops the scrolling (called on mouseout)

function noScroll(){

	loop = false

	if (timer) clearTimeout(timer)

}

//Makes the object

var scrolltextLoaded = false

function scrolltextInit(){

	oCont = new makeObj('divScrollTextCont')

	oScroll = new makeObj('divText','divScrollTextCont')

	oScroll.moveIt(0,0)

//	oCont.css.visibility = "visible"

	scrolltextLoaded = true

}




